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« FF04NY: Here I come! | Back to Main | The gskinner.com team: Curriculum Vitae »

April 27, 2004


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Source code licensing
Posted by Grant

There has been a lot of interest in this lately, so I thought I would make a formal announcement (does blogging count as a formal announcement?). I am currently licensing large portions of my code library for commercial use. This includes the full source code for Flash0S2, the source code for gModeler, and the code for the gskinner.com site. This is in addition to the smaller licensable items like Pathfinder, the gesture recognition engine (also serves as a generic pattern recognition engine), XMLQueue, etc.

I've had a few companies license the FlashOS2/gModeler combo, and it seems to be working well for them.

There should be a lot more code available for license in the not too distant future, as Phil and I develop our new "top-secret" project, code-named Daedalus.

If you're interested in licensing any of this code, fire me an email (the contact button at the top of the page).

Posted @ 11:37 AM by Grant | TrackBack


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