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Class objects in gModeler UML diagrams
Unsurprisingly, class elements are the most important type of element in UML static class diagrams. A class element represents a class in your completed application. As such, a class element has properties and methods, and (in order to conform to Macromedia's documentation layout) events. UML Class Element

Managing groups
Each of these groups is displayed under a header, and can be collapsed/expanded by clicking on the left side of the header. To add a new item to a group, click the + icon on the right side of the group header. When editing items in a group, the tab key will move through each item in the class sequentially. All of the items in a group will be sorted alphabetically by name (the first column) when the group loses focus.

Each item comprises two columns - the name column and the datatype column. The first column should contain a valid variable name for each item (ex. use myMethod, NOT myMethod() or ThisClass.myMethod). A datatype (String, Integer, MyClass etc) should be placed in the second column. For properties, the datatype refers to the type of the property itself, whereas for methods and events it refers to the type of the value that is returned when the method or event is called ("void" indicates no value is returned). The datatype column supports datatype shortcuts to speed entry (See Key Commands).

Item Menu
By clicking on the open arrow on the right side of any item you can access a menu with item specific commands and settings.

Item / UML Entity menu Hilite Color >
Set the hilite color of the item to the selected color.

Opens the inspector, allowing you to edit the item's properties and documentation.

Deletes the selected item. Hold down ALT to bypass the confirmation dialog.

gModeler Manual Contents
gModeler overview

Key Commands

gModeler menu
File menu
Diagram menu
Element menu
Link menu

The Toolbar

The Diagrams Manager

The Stage:
Getting around
- Class elements
- Note elements
- Package elements

The Inspector: